Since the last entry there have been some interesting news.
First of all, at the end of Novembrer I finished v0.0.9, getting every aspect of the enemy entities ready. I introduced some cool aspects like fuzzy logic in two properties: distance y life. I’ll activate them in next versions of the game, giving the AI a good start.
Currently, I’m in the middle of v0.1. The main goal is the Multiplayer Co-op. The idea is to reach a similar state of the SP game with the current MP mode. Making it now I’ll save a lot of time and effort when the game gets complexity and deep.
Esta entrada también está disponible en / This entry is also available in: Spanish