The path to the v0.2 has begun and, as I stated, I want to try to get in touch more often and share my progresses in a much active manner.
Let’s begin. Yesterday I took care of the new skybox texture, along with its correct movement and deepness. At present, it is not more than the empty space. However, in a future, it will be filled with other stuff.
Today I left ready a good base for the game court. It was much more laborious because I wanted a very specific effect I was not archiving. Finally, after persist, I got the result I was looking for.
The image shown below is an in-game image of the new ground model/texture base I am talking about. It is not finished. Now it is shorter than it will be.
For the record, notice that there are no walls anymore. At the begging my intention was to put one model I have been developing, but I was not convinced at all. So, I finally decided something different that I think it will suit perfectly with the Spacefields idea. I cannot give more details though.
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